![]() Want to keep the developers going? Buy them a beer! ( ) It can be used for normal apps as well as live wallpapers. Rajawali is a 3D engine for Android based on OpenGL ES 2.0/3.0. Pull requests for unit tests are welcome and any "bug fix" PRs which include unit tests or issues which include unit tests to demonstrate a failure will be given the highest priority. This initial focus has been on the core math classes and will ideally expand as bug fixes progress. ![]() ![]() Development is happening in the v2.0-development branch hereĪn initial effort for adding unit testing to Rajawali has been made. To this end, we have begun development of a 2.0 version - see issue 1755 for details. The decision was made that the design of the core engine was inhibiting correcting some of the larger issues. We will continue to support this release moving forward how ever bug fixes will be minimal. It fixes a small number of bugs and adds a Scan Line post processing effect (thanks official release of Bombshell 1.1.610 is out. It also adds preprocessor directive support for shader plugins, configurable skybox geometry, and extends our Unit Text Framework. It fixes behavior of Objects of zero size, TextureView, TextureManager, Toon Shader color setters, custom shaders and more.
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